There’s been quite a lot of requests for women’s T-shirts for Iron Sky. Here, we made a mocup of three different shirts – which one do you prefer the most?
Archive for the ‘The Store’ Category
How to buy our stuff.
After Cannes, things have been moving on with quite a pace. We were able to close most of the funding for Iron Sky at Cannes, so it means that we now actually have a schedule and we really need to start pushing to get things done!
In short, the schedule dictates that Iron Sky will be shot in January 2010, and the film will be finished (not out, though) in January 2011. It’s still a rough estimate, but the best we have for now.
For CGI, here’s how we’re planning to do: we shook hands with a London-based post production house Molinaire. We’ll fly Samuli and his team to London, to Molinaire, to work on the Iron Sky‘s special effects once the time is right. This way, we’ll be able to take all the advantage of Samuli and his world class skilled team, without having to worry about building the infrastructure and renderyards to Tampere, and get to work with one of the best CGI people out there.
Right now I’m most worried about finding the locations we need to shoot Iron Sky. We’re planning to utilize an old and abandoned US Army military area located close to Frankfurt for the studio – they have a huge old sport hall that could suit our needs quite well, and possibly some quite interesting other locations as well.
We had an alternative to this place – an old Nazi-era military bunker also close to Frankfurt. The only problem was that there was too much of sheep and TNT in the area. Yeah, sheep and TNT. I can’t get the image out of my head, us shooting scenes on the Moon in the front yard of the bunker, being forced to stop shooting every now and then because a sheep explodes. KABOOM. Sounds quite Pythoneqsue.
Oh, one thing more! I’m not sure if we already wrote about it here, but we’ve moved! The Iron Sky office and Star Wreck Store hauled it’s (quite fat) ass to the other side of the Tampere center, to Hämeenkatu, where we teamed up with Restate, a brand new digital content developer company led by Erik Lydén. As always, the Star Wreck Store is open for visitors, so if you want to take a peek at the Iron Sky production, why not stop by at Hämeenkatu 30 B 1a.
One last thing – I need some of your suggestions for reference films that I should watch. I’ve set up a task where I describe a bit more, just go to Wreckamovie and check it out.
BTW, if there’s any Spotify users out there, I’ve created a collaborative Iron Sky playlist for Spotify, where I’m dragging every now and then some music I think somehow fits the mood of Iron Sky. If you have any ideas, you can put some songs there as well – just open this link to Spotify and start playlisting.
As a result of some recent returns from retailers, the Star Wreck Roleplaying Game is again available from the Wreckstore. Undoubtedly the best commercial roleplaying game ever thrown together in two months, it works both as a parody of Star Trek and SF RPGs, as well as – gasp! – an enjoyable comedy RPG in its own right. The printer-friendly (unillustrated) version is available for free on the game’s website, in case you feel the need for further proof of its awesomeness. But it doesn’t do to delay: we’re aware of no other physical copies still lingering anywhere else except maybe eBay, and aren’t considering printing any.
P.S. I talked with a nice fellow at this year’s Tracon event last weekend, and he mentioned that a RPG based on the side-splitting Tolkien parody Bored of the Rings had game mechanics similar to ours. I was not even aware such a game existed (I can’t speak for Mike, but I seem to recall that the Inability system was my idea initially), and could not find any references with a quick online search. If there’s anyone out there who can comment on this, please do!